#ifndef __control_H__
#define __control_H__
#include "cocos2d.h"
#include "HitFx.h"
using namespace cocos2d;
class Shoot :public CCSprite
{
public:
	//CCArray *animFrames;
    Shoot();
    //~Shoot();
    //void gotoAndStop(int i);
};
class Control:public CCNode {
public:
    CCSprite *direction;
	Shoot *shoot;
	//CCSprite *jup;
	//CCSprite *jdown;
	//CCSprite *jleft;
	//CCSprite *jright;
	Control();
};
#endif
